work in progress: playing with PS3 & XBSlink is hopefully going to get a lot easier soon.
Since i don’t own a PlayStation myself a friend is helping out , letting me play around with his PS3 to analyze the network traffic generated by LAN games.
I am pretty sure that this will lead to a major compatibility improvement for PlayStation consoles in XBSlink.
One thing i noticed already is that (in contrast to a Xbox360) PS3s have to be in the same IP subnet to find a LAN game. I will try my best to implement a service in XBSlink to work around this fact.
Update: progress! seems like i found a solution – now to the hard part – implementing!
for the geeks: essentially this will be a source NAT for data packets + destination NAT for broadcast packets